1st prize - Fabio Serenelli - Best PhD Paper
10th European Conference on e-Learning ECEL-2011
Brighton Business School, University of Brighton - 10-11 November 2011
Applying The Multimedia Learning Theory In The Primary School. An Experimental Study About Learning Settings Using Digital Science Contents.
Fabio Serenelli1, Enrico Ruggeri1, Andrea Mangiatordi2
1 CPM - Università degli Studi di Milano-Bicocca, Viale dell'Innovazione, 10, 20125 Milano
2 nuMedia Bios – Università degli Studi di Milano-Bicocca, Piazza dell’Ateneo Nuovo, 1, 20125 Milano
fabio.serenelli@unimib.it enrico.ruggeri@unimib.it andrea.mangiatordi@unimib.it
Abstract
The introduction of digital technologies in educational contexts led to e-Learning contents proliferation, thanks to their cost-cutting production and to the social networks that are favoring their widespread circulation. These objects are often the collaboration results between graphic designers and subject-matter experts disregarding the empirical evidence of Instructional Design research. Moreover they are frequently introduced to the classes without appropriate delivering strategies. The purpose of this paper is to describe an experimental study we ran in 2010 in Uruguay to identify effective learning object formats and adequate conditions for using multimedia contents with kids in “real world” learning contexts. Uruguay is part of the OLPC (One Laptop Per Child) initiative that aims to distribute low cost laptop PCs (called XOs) in developing countries schools to foster kids' learning according to the instructional principles of constructionism, learning- by-doing and social constructivism theories. This country is the only one that reached the "saturation" goal, covering the entire primary school population (teachers included). For this reason the capital Montevideo was an appropriate “en plein air” research field because most of the students haven’t evident impairments using educational technologies and digital learning contents. In order to find out how to reduce cognitive load and increase learning performances using infographics, animations and interactivity, we arranged an experimental study that involved 360 early adolescents from 16 classes of critical context schools in Montevideo. We identified a scientific topic, the food chain process, and presented it in 4 different ways. We modified supports and instructional formats according to Mayer’s ‘Multimedia Learning Principles’ and the ‘First Principles of Instruction’ theory by Merrill. The first part of the research focused on Self-Directed Learning in real contexts and investigated the use of different instructional strategies (e.g. topic-centered vs. task-centered; linear vs game-based) handling the learner’s User Experience in order to increase the engagement for the proposed formats. Considering the target of early adolescents, we introduced a likeable virtual tutor to manage explanations, feedbacks, and focus on relevant information. We used infographic techniques to combine analytical and synthetic schemas and to enhance the aesthetic perception. The second part of the study aimed to identify the best use of multimedia contents in classrooms comparing 3 learning settings: Self-Directed Learning, Cooperative Learning and Teacher-Directed Learning. In order to measure the impact of content design format and learning setting we identified 5 instructional objectives using a Content/Performance Matrix, and evaluated the outcomes by 4 kinds of tests: Retention, Comprehension, Problem Solving Transfer, Delayed Problem Solving Transfer (after one week). We also used a qualitative tool: a self-administered questionnaire for the User Experience satisfaction, to discover relationships between students performances and individual preferences matched with satisfactory learning experiences.
Keywords: Multimedia Learning Theory, Critical Context, Learning Settings, Instructional Content Design, User Experience, Graphic Organizers.
vecchia presentazione, ma la domanda che molti mi pongono rimane sempre quella, che senso ha google+? c'è Facebook!Vincent Wong ha condiviso inizialmente questo post:What G+ is really about (pst!!! it's not social) (1 photo)
Altre foto da Vincent Wong
Abstract
The Cognitive Theory of Multimedia Learning provides useful principles for Instructional Content Design. Meanwhile there is a lack of evidence about efficacy of these principles with children and adolescents in scholar context. In order to evaluate how the use of infographics, animations and interactivity could improve learning performance, we arranged an experimental study involving 360 children from 16 Uruguayan classrooms. The main purpose of this paper is to describe the authoring and design process that we followed in order to produce the 3 learning object formats which were used for the tests (Infographic Resume, Step by Step Multimedia, Learning-Game).
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I neonati sono piccoli geni
Già a tre mesi i bambini sono capaci di ragionamenti e analisi sofisticate del mondo che li circonda
SALUTE
I neonati sono piccoli geni
Già a tre mesi i bambini sono capaci di ragionamenti e analisi sofisticate del mondo che li circonda
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| I neonati possono essere molto intelligenti |
MILANO - A volte capita, guardando un neonato di pochi giorni. Sembra che in quello sguardo, serafico e un po' assente, ci sia tutta la sapienza del mondo. Un'impressione più veritiera di quanto potremmo supporre, stando a una ricerca unica nel suo genere pubblicata sulla rivista Science: secondo i dati raccolti da Josh Tenenbaum, ricercatore del Massachusetts Institute of Technology, i neonati di appena tre mesi sono già capaci di “ragionamenti puri” e analisi molto sofisticate del mondo che li circonda.
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